Loyal To A Fault

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DESCRIPTION

What if loyal vassals rose up with their liege against hostile factions?

Loyal To A Fault introduces a new Loyalist Faction, which loyal vassals can join, to deter and defend against hostile factions.

 

Loyal To A Fault is a Mostly Mechanical Mod that aims to switch up factions, and giving AI an edge against overwhelming destabilizing forces.

Updated for 1.6.*

The mod is not Achievement compatible, but it is savegame compatible.

 

 

Loyalty

Vassals now have a Loyalty value towards their liege. A Vassal's Loyalty determines how likely they are to join the Loyalist Faction, and defend the Realm against domestic threats. It depends heavily on their personality, their personal relationship with their liege, and their liege's Tyranny.

 

Although loyal Vassals are likely to join the Loyalist Faction, they might not do so if they're Intimidated, or if the liege is in Debt - after all, no one likes to be on the losing side.

 

Furthermore, a Vassal's loyalty does not always supersede their personal interest: they might be loyal to the Crown, but seek nonetheless to put another Claimant on the Throne.

 

 

Loyalist Faction

The Loyalist Faction's Military Power will deter Hostile Factions by increasing the Power Treshold necessary for hostile factions to press their demand.

 

Should war be declared, the Loyalist Faction will be called in the war, and fight with their Liege to the end.

 

 

Loyalty vs Opinion

Opinion in CK3 is very fickle, with a never-ending game of they like me / they like me not between lieges and vassals, as Opinion includes a lot of circumstancial modifiers.

 

Loyal To A Fault aims to move most of the Opinion modifiers that directly relate to the vassal/liege relationship to Loyalty. In the current build, the following opinion modifiers have received that treatment:

- Powerful Vassal not on the council

- Having a claim on the ruler's titles

- Clan Vassal not allied to their liege

- Feudal/Clan/Republic vassal to a Tribal liege

- Cultural Acceptance opinion modifier remains, but isn't twice as bad for vassals anymore

 

As a consequence, compared to the original release, Loyalty is lower accross the board, but Vassal opinion is higher - and more stable.

CHANGELOG

v1.0.5 - Released 2022-06-09

v1.0.4.0 - Released 2022-06-01

v1.0.4 - Released 2022-03-14

v1.0.2 - Released 2022-03-11

REQUIREMENTS

Crusader Kings III

Crusader Kings III

Full game


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