Historical Flavor Expansion

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63MB

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Cookiez
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DESCRIPTION
[h1] Historical Flavor Expansion [/h1] The Historical Flavor Expansion, or HFE is a mod that takes inspiration from the HPM, HFM and GFM mods for Victoria 2. Our aim is to bring historical accuracy and additional flavor to a broad range of nations and make the world of victoria more fun to play in. [b]Credits[/b]: Thanks to calvinsoul for allowing us to use Norton's Flavor Mod as part of this mod, and the VFM team for making Nortons mod possible. Thanks to Timur for allowing us to use parts of his Southern Africa Rework, helping us flesh out the borders of many african nations. Thanks to vlax for helping us with the Russian Localization [h1] Completed Features [/h1] [h2] General [/h2] [b] New Religions [/b] [list] [*]Reformed (Calvinist), cultures affected: Dutch, Boer, Swiss, Yankee, Dixie, Scottish [*]Anglican, cultures affected: English, Australian, Anglo-Canadian, Anglo-Indian (New). [*]Ibadi, affects Oman. [*]Taiping Christianity, affects Heavenly Kingdom event chain and tag. [*]Mormon (Early development) [/list] [b] Centralization laws [/b] Countries can now enact centralization laws, and most have historical starting laws related to centralization. (Thanks to calvinsoul of Norton's Flavor Mod for this) [h2] Japan [/h2] [list] [*]Ainu starts as a tributary of Japan to prevent foreign colonization [*]Ryukyu starts as a tributary of Japan [*]Ending Sakoku triggers the Iwakura Mission event [*]Journal Entry: Line of Advantage (Conquer Korea) [*]Journal Entry: Hokkaido Development Comission (Colonize Hokkaido) [/list] [h2] South Africa [/h2] [list] [*]Boer republics do not exist at game start, and spawn in randomly over time, weighted according to historical foundation date. [*]All Boer republics are playable through event for Cape Colony, and Transvaal is playable through an event for Zoutpansberg (New Tag). [*]Formable Tag: Union of South Africa [*]Journal Entry: Responsible Government (Become a Dominon) [*]Decisions to unite with other british african puppets for Cape Colony and Britain [*]New Tags: Klein Vrystaat, Stellaland, Xhosa, Swazi, Zoutpansberg, Rozwi, Maravi, Boina, Antankarana [*]New Culture: Voortrekker, Griqua [/list] [h2] USA [/h2] [list] [*]Mormon minority exists is various historical states [*]Journal Entry: The State of Deseret [/list] [h2] Russia [/h2] [list] [*]Baltic nations appear as governorates at game start. [*]Circassia and Caucasian Imamate begins with the Caucasian war against russia. [*]Caucasia now split between Caucasian Viceroyalty and minor russian protectorates [*]Journal Entry: January Uprising (Historical Polish revolt) [*]Journal Entry: Kisleyov's Reforms (End Serfdom) [*]Journal Entry: The Great Game (Approach india, form Russian Turkestan) [*] Minor Journal entries for absorbing puppets. [*]New Tags: Caucasia, Estonia, Livonia, Latvia, Russian Turkestan, Mingrelia, Svaneti, Abkhazia [/list] [h2] Korea [/h2] [list] [*]Starts with Isolationism. Hermit Kingdom government (Flavor only). [/list] [h2] Ethiopia [/h2] [list] [*]Ethiopia now allows for unification plays. [*]Age of Princes now requires 3/4 ethiopian states. [*]Ethiopia is called "Abyssinia" while unrecognized. [/list] [h2] Spain [/h2] [list] [*]Starts with a Carlist revolt. [/list] [h2] Venezuela [/h2] [list] [*]Starts with Reformist revolt. [/list] [h2] Bolivia/Peru [/h2] [list] [*]Peru is split into North Peru and South Peru upon puppeting. [*]Creating the union triggers the War of the Confederation, where North peru will revolt and likely bring in Chile and/or Argentina. [/list] [h2] Argentina [/h2] [list] [*]Historical Flag [*]New Tags: Entre Ríos, Corrientes [/list] [h2] India [/h2] [list] [*]India formation now allows for unification play, but only for recognized nations that are not the British East India Company. [*]New Culture: Anglo-Indian (Mainly used to involve BIC in the unification play) [/list] [h2] Ottoman Empire [/h2] [list] [*]Added countless kurdish tags as protectorates at start [*]Journal Entry: Tanzimat: Kurdish Autonomy (Reform the tribes into a unified administrative unit) [/list] [h2] Persia [/h2] [list] [*]Begins as Qajar Empire [*]Autonomous regions represtented [/list] [h2] Heavenly Kingdom [/h2] [list] [*]Historical leaders and generals [*]New ideologies for interest groups [*]Unique religion [/list] [h1] Planned features [/h1] [list] [*]Persia Flavor, subject interactions, Baha'i, Great Game [*]More ottoman journal entries and events, follow up on kurdish Journal Entry. [*]Argentina flavor, country name, platine war, federationists vs unitarians [*]Mormon events for the US, fruit obsession leading into banana republics [*]Ezo revolt for Japan [*]More Ehtiopia flavor [*]Cleanup of existing features and more journals for other countries per user suggestions [/list] [h1] Localization [/h1] [list] [*]The mod only supports English localization at the moment [/list] Victoria 3 : CHANGELOG
v4 - Released 2022-12-08
v3 - Released 2022-12-07
v2 - Released 2022-12-06

REQUIREMENTS

Victoria 3

Victoria 3

Full game


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