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V 0.1.3 Current Features: 47 new state traits with unique graphics - 37 new harbor/port state traits with unique pictures - 9 old natural harbors spiced up - Port buffs mostly rebalanced to reflect additional ports - Cold Water & Freezing Water traits added to reflect levels of ice coverage in arctic ports - 10 new fertile regions added (based on presence of mollisol soil) Recently Added: - 47 unique trait portraits - Cold & Freezing Water Traits Short Term Goals: - Graphics for each port trait - Finalise port rebalance - Custom traits for all pre-existing 'natural harbors' - More Chinese natural harbors Medium Term Goals: - Expand to cover other trait types (more rivers, more mountains ranges, more fisheries, more coal veins, etc.) - Maintain balance in implementation - Localization beyond English Do you wish that states in Victoria III had more flavor; felt a little more unique? Well this could be the mod for you! I have taken on the task of populating Victoria III's states with more traits that reflect existing capabilities in 1836 (for example, when adding harbors, I made certain to only include natural harbors or harbors that were mostly natural and were able to be constructed using 19th Century technology). I plan on expanding this to various categories of state traits until each state feels unique while maintaining as close of a commitment to accuracy as possible. In this vein, when state traits are added they are sorted into 4 levels of significance. This way, South America and Asia can have more natural harbors while London and New York maintain their significant advantages in production. In this way, these modifiers should not make one nation or state overpowered. Instead, they should provide historical flavor and nudge players in different directions when it comes to where to build what. This is an early version of the mod, but it is playable right now so feel free to give it a whirl! If you have any suggestions about particular state traits or feel like I missed something, please leave a comment! Additionally, if you think I put a trait (in this instance harbors only) into the wrong bracket, let me know why you think so! I'm in no means set on the current order. Sources: Ice Coverage: Norwegion Gov. Ice Service Existing Natural Harbors: Lots of Google, Wikipedia, and journal articles where I can find them
REQUIREMENTS
Victoria 3
Full game
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