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Timber to Steel is a mod focused on the naval aspect of Victoria 3. Although it can't fundamentally change the mechanics of the game, it adds new buildings, production methods, goods, events and other additions, to give a fuller naval experience.
And more: New events, journal entries, characters, etc.
Future content will hopefully include integrating Voice of the People content, a way to exercise gunboat diplomacy, orders to blockade enemies at war, and more events and flavor for existing features.
Thanks to Koyomim for the Brazilian Portuguese translation
For feedback, suggestions or bug reports, visit the #timber-to-steel channel on the Victoria 3 Modding Co-op Discord Server
v17 - Released 2023-10-05
1.2.12 * Fixed errors in Brazilian Portuguese translation
v16 - Released 2023-10-03
1.2.11 * Added Brazilian Portuguese translation
v15 - Released 2023-09-22
1.2.10 * Fixed event that allowed countries to blame themselves for exploding ship * Made more clear that you must have Carriers active in a naval base for the "Developing Aircraft Carriers" journal to progress * Fixed missing localization
v14 - Released 2023-08-30
1.2.9 * Fixed crashes caused by graphical issues * Fixed various bugs and issues
v13 - Released 2023-08-28
1.2.8 * Fixed countries being able to send requests to buy ships repeatedly * Fixed and adjusted settings changed in Victoria 3 1.4
v12 - Released 2023-08-11
1.2.7 * Turned some decisions into scripted buttons in journals
v11 - Released 2023-08-03
1.2.6 * Fixed bug that prevented building Admiralty, and added missing localization
v10 - Released 2023-07-18
1.2.5 * Fixed countries other than the USA getting the American Modernization event
v9 - Released 2023-07-17
1.2.4 * American Modernization event will only be triggered if the US has less than a third of the naval bases its territory allows * Modified vanilla journal entries to use new PMs
v8 - Released 2023-07-06
1.2.2 * Fixed issue with Increase Navy Professionalism events not firing
v7 - Released 2023-06-30
1.2.1 * Added new battle conditions * Changed some files for better compatibility with other mods
v6 - Released 2023-06-29
1.2 * Changed Navy Professionalism tooltip to be more informative * Added new journal for the development of modern Aircraft Carriers. The carriers unlocked by the tech tree would be in an experimental stage, so they will take some more research and development to be turned into a useful platform * Added game rule for ahistorical ship prefixes * Fixed bug that allowed Mahan event to fire multiple times
v5 - Released 2023-06-18
1.1.1 * Added "scouting advantage" combat modifier for when you have carriers and the enemy doesn't * Reduced chance to get "Lacking Penetration" battle condition * Updated Naval Yards building icon * Changed some vanilla battle conditions
v4 - Released 2023-06-14
1.1 * Added Fleet Review: A decision that can be taken periodically, to evaluate the state of the navy, and to display its capabilities to outside observers. * New Battle Condition: Lacking Penetration, which gives severe penalties to fleets that don't have the capacity to penetrate the other's armor, like sailing ships against ironclads. * Fixed ship 3D models not updating with technology * Fixed event picture for the Great White Fleet not displaying.
v3 - Released 2023-06-03
1.0.2 * Added additional event for raising very low navy professionalism * Fixed some events failing to trigger
v2 - Released 2023-05-31
1.1 * Fixed triggers that changed with 1.3 base game * Added new technology journal events involving civilian shipyards * Added event about renaming Soviet Russian battleships
REQUIREMENTS
Victoria 3
Full game
FORUM LINKS