Cold Water Ports

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0.68MB

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DESCRIPTION

*I'M NOT THE AUTHOR OF THE MOD*

Adds a state modifier to simulate Russia's historical difficulties getting access to warm water ports.

If you would like to see this in the base game, please make sure to upvote the Forum post and join the discussion:

Currently the game doesn't represent the fact that some ports in the northern hemisphere get blocked by sea ice during winter, thus severely limiting seaborne trade. Access to the high seas has been an issue at the center of Russian geopolitical strategy since the eighteen century, motivating westward, southward and eastward expansion.

This mods tries to represent seasonal sea ice blockades by halving port throughput in affected states, as well as other naval penalties shown in the picture. This will encourage any Russia player to acquire warm water ports should they want to build up international trade and facilitate overseas operations.

Affected states:

Russia: Ingria, Arkhangelsk, Rostov, Okhotsk, Chukotka, Alaska.

Finland: Ostrobothnia, Southern Finland, West Karelia

Sweden: Norrland

Denmark: Greenland

Canada: Quebec

I have only included states whose coast was completely covered by non-navigable ice for a significant part of the year. So, for instance, I haven’t included the states of Northern Manchuria and Kamchatka, because some parts of their coast were actually ice-free (which is, incidentally, the reason why the port cities of Vladivostok in Manchuria and Petropavlovsk-Kamchatsky in Kamchatka were founded). Greenland and Alaska are the exception to this rule. Both have some ice-free locations along their vast coast, but I still think it makes both gameplay and historical sense to have their shipping capabilities reduced.

For the data I used the 1946 U.S. Navy Ice Atlas of the Northern Hemisphere Ice available on David Ramsey

REQUIREMENTS

Victoria 3

Victoria 3

Full game


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