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*** UPDATED FOR PICARD ***
Adds a new spire: Detention Center.
The Detention Center is a workplace with preferred specialization Security and a residence for Inmates, also services the inmates with food and exercise. (First building for the game afaik that's at the same time workplace, residence, service with consumption and without depending on the need serviced - all relaying on vanilla game mechanics)
Inmates are freed after some time, depending on building performance and, if not manually removed earlier, they loose their Renegade state.
The Detention Center is unlocked by the Correction Facilities breakthrough tech. The tech is available from start for Security Officer commander profile and also acts like a Security Station for them reducing the crime rate based on how many inmates are inside and performance.
PS: in the screenshot the visitors pictograms is showing because Luke's Base Additions Mod is enabled but is not mandatory.
v5 - Released 2021-09-20
Updated for Picard
v4 - Released 2019-08-01
Fixed some issue when there are no Security Stations built
v3 - Released 2019-03-17
Initial release
v2 - Released 2019-02-26
Fixed an issue with colonist avoiding to choose the Detention Center as workplace
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Surviving Mars
Full game
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