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For automated buildings, finds disabled workshifts and changes them to enabled with no crew. There are three options for when to enable automated shifts: * Automated shifts when automation enabled - enable automated shifts when automation research completes, and also for newly constructed buildings. This is enabled by default. * Automated shifts for new buildings - enable automated shifts for newly constructed buildings only. * Automated shifts on shift change - enable automated shifts on each shift change. Permission is granted to update this mod to support the latest version of the game if I'm not around to do it myself.
v3 - Released 2019-08-05
reduced log spam
v2 - Released 2019-07-18
Fix so that shifts are actually enabled for newly created buildings.
REQUIREMENTS
Surviving Mars
Full game
FORUM LINKS