Aggressive Crisis Engine

SIZE

4.15MB

SUGGESTED GAME VERSION

*

OldEnt
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DESCRIPTION

Aggressive Crisis Engine (ACEMOD) is a collaborative Stellaris mod with new crisis AI and a great amount of crisis improvements.

 

Load order: At the very bottom, even after AI mods.

 

Vanilla AI is off for main crises and all fleet movements are mod scripted, this includes military fleets, constructors, army transports and swarm infestors.

 

Galactic empires receive initial massive damage penalty against crisis factions. New technologies are required to be obtained in order to mitigate this.

 

Individual mod components can be switched off with a menu.

 

FiiralOldEnt and Rodahtnov hope you will enjoy this mod.

 

For full list of features, more information, support and bug reports

CHANGELOG

v63 - Released 2023-03-14

3.7 bump

v62 - Released 2022-12-03

- 3.6 update.

v61 - Released 2022-11-02

- Latest 3.5.

v60 - Released 2022-10-02

- Latest 3.5.

v59 - Released 2022-08-31

v58 - Released 2022-06-26

- Added compatibility with Safety Off for Planet Killer Weapons using Merger of Rules triggers (you most likely still want to grab Merger of Rules).

v57 - Released 2022-06-14

v56 - Released 2022-05-15

Updated or 3.4.

v55 - Released 2022-02-23

- Updated to 3.3. Libra. If you are still playing on 3.2 either disable Jump Drives in the ACE menu - Advanced Options or get permanent 3.2.2 version. - Aggressive Jump Drive is enabled again.

v54 - Released 2022-02-14

- Hotfix: Disabled Aggressive Jump Drive mode as the code for it only works in 3.3 Beta.

v53 - Released 2022-02-14

Crises map mode, jumpdrive improvements and aggressive mode.

v52 - Released 2022-02-06

- Crisis army transports will now attempt to move closer to friendly military fleets if there are none in their system. - Fixed rare occurrence where game's pathfinding will cause fleet to loop between two systems if both systems have similar distance to fleet target. - Minor fixes to inconsequential error.log outputs.

v51 - Released 2022-01-26

- New menu window, now with scrollbars (video), courtesy of MrFreake. Window text and options will no longer overflow, which was a nuisance especially if you had UI Overhaul Dynamic installed. - Added ACE AI support for Overgrowth crisis from Fatal Foundations Story Pack, enabled on default when both mods are active. - Fixed fleets looping between two occupied systems on rare occasions. - Fixed ACE technologies rolling when crises are not present. - ACE will immediately declare its global flag when save is loaded (singleplayer).

v50 - Released 2021-11-23

3.2.1 update

v49 - Released 2021-11-07

- Fixed crisis not spawning at all if 'Disable Fast Galactic Crisis' is used but ACE Crisis Manager isn't.

v48 - Released 2021-11-04

- Added support for Gigastructural Maginot system can_enter_system_by_jump rule.

v47 - Released 2021-11-01

- Localisations pull from ACE Crowdin project[crwd.in] (Chinese, German, Polish). No checksum change.

v46 - Released 2021-10-26

- Play as crisis menu feature - Edict for menu due to 3.1 desyncs (MP only) Happy 1st ACE Anniversary!

v45 - Released 2021-10-23

- Updated German localisation.

v44 - Released 2021-10-19

Extradimensional Portal garrison

v43 - Released 2021-10-18

utility_component_template hidden = yes hotfix

v42 - Released 2021-10-18

- Fleet supplements option added.

v41 - Released 2021-10-04

v40 - Released 2021-09-15

v39 - Released 2021-08-28

v38 - Released 2021-08-25

v37 - Released 2021-08-23

v36 - Released 2021-08-14

v35 - Released 2021-08-13

v34 - Released 2021-08-13

v33 - Released 2021-08-02

v32 - Released 2021-07-31

v31 - Released 2021-07-25

v30 - Released 2021-07-17

v29 - Released 2021-06-27

v28 - Released 2021-06-27

v27 - Released 2021-06-25

v26 - Released 2021-06-23

v25 - Released 2021-06-20

v24 - Released 2021-05-19

v23 - Released 2021-04-30

v22 - Released 2021-03-25

v21 - Released 2021-02-26

v20 - Released 2021-02-24

v19 - Released 2021-02-22

v18 - Released 2021-02-21

v17 - Released 2021-02-17

v16 - Released 2021-02-13

v15 - Released 2021-02-13

v14 - Released 2021-02-07

v13 - Released 2021-02-05

v12 - Released 2021-02-03

v11 - Released 2021-02-03

v10 - Released 2021-01-23

v9 - Released 2021-01-20

v8 - Released 2021-01-19

v7 - Released 2021-01-18

v6 - Released 2020-12-12

v5 - Released 2020-11-29

v4 - Released 2020-11-09

v3 - Released 2020-10-29

v2 - Released 2020-10-27

REQUIREMENTS

Stellaris

Stellaris

Full game


FORUM LINKS