Harvester Nanites Origin & Distant Stars Overhaul

SIZE

13.71MB

SUGGESTED GAME VERSION

*

Download mod

203 Subscribers

5

DESCRIPTION

This is not my work and is just a port

I've always felt the distant stars L-Gate DLC was lackluster... like it was missing some greater part of the story within stellaris. I've spent 100+ hours coding huge amounts of content into overhauling what distant stars is about.

 

This mod is not work-in-progress and is mostly completed.

 

Nanite Machine Origin & Harvesting Habitable Worlds Mechanic:

A new way to play, where this machine race can only colonize tomb worlds, machine worlds, etc. Though Nanite Harvesters start on a Nanite Forgeworld as an advantage. Though instead of colonizing habitable worlds, Harvesters transform them into "harvest worlds" which yields resources at a decaying rate for a specific amount of years tied to it's planet size/class. This yields an interesting way to play where early expansion is uneeded, but by the time these harvest worlds begin decaying, you will rapidly need to expand more and more to feed your hunger for resources later game. Encouraged to expand through purely economic needs rather than a will to consume biological life. Though every world you harvest will cause all known empires to dislike you (since you're wiping out life).

 

 

Gateway Guardian Origin (WIP):

This is a Spiritualist/militarist Civic where a religion was born from the mysterious L-Gate that stands still within their Gaia World home system. They gain unity from controlling it, but are fanatic about keeping it closed, believing they are the guardians of the L-Gates. In the future, a story will unravel about their origin through a new and unique Precursor Questline.

 

New Guardian Wargoal:

- L-Gate Containment (Declare War to Claim/Own a system with an L-Gate)

L-Gate Technology:

Opening the L-Gates only gives a single technology... it hardly feels like you're unleashing a deadly machine technology into the galaxy like it's lead to be. This mod adds dangerous new technology that utilizes nanites for new weapons, war machines, titan-ships, and world destroying (harvesting) weapons. Providing a whole new avenue of play mid-game.

 

 

Nanite Forgeworld:

Nanite Forgeworlds where once teeming with biological life, but are now completely harvested of all life and resources. These worlds are very much "alive" in the sense they are connected to the Nanite Consciousness. Due to this condition they are only possible for Nanite Empires. When the Nanite Consciousness is severed by a non-nanite empire, the world will decay into a Desolate Nanite World. The function of Forgeworlds are to process raw resources extracted from harvesting world with abundant biomass. Nanite Forgeworlds are divided into different foundry districts that serve various functions.

  • [District] Bio-Processing Foundry: Bio-Processor Drones convert Food into Energy 
  • [District] Alloy Foundry: Fabricator Drones convert Minerals into Alloys
  • [Planetary Feature] Nanite Forgeworld: Produces an income of 1 Nanite resource per month.

 

 

New Nanite Mothership (Titan) and Harvester Engine:

After researching necessary components, you are able to build a titan-class Nanite Mothership that comes with the "Harvester Engine" which gives the ability to harvest habitable planets like like nanite-machines can do. This ship has been balanced and is subject to change upon any balance change needed. This ship utilizes new nanite weapons provided by this mod which also require a nanite resource upkeep.

 

 

New Technologies:

  • --------------------------------------------------------- Nanite Bombardment Stance
  • [Titan-Class] ---------------------------------------- Nanite Mothership
  • [Station Upgrade] --------------------------------- Orbital Nanite Shipyard
  • [Megastructure] ------------------------------------ Nanite Foundary 
  • [Building] -------------------------------------------- Nanite Weapons Lab
  • [Weapon] -------------------------------------------- Nanite Torpedo Capsules
  • [Titan Weapon] ------------------------------------ Titanic Nanite Lance
  • [World Destroyer Option] ------------------------ Harvester Engine 
  • [Hybrid Fighter/Bomber] ------------------------- Nanite Lancers
  • Upgrade for Robot Pop Producer] ------------ Nanite Assembly Plant

 

REQUIREMENTS

Stellaris

Stellaris

Full game


FORUM LINKS