Otter Editor

SIZE

0.42MB

SUGGESTED GAME VERSION

*

Seamoo
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5

DESCRIPTION

AS 3.1 MESS UP THIS MOD, YOU NOW HAVE TO USE CLAM.1 TO PICK A PLANET THEN CLICK OUT AND USE CLAM.12. THIS WILL BE THE CASE UNTIL I FIGURE OUT AN ACTUAL FIX. GOD HAVE MERCY ON YOUR SOULS. Now you can edit the universe just like otters This mod is a menu editor that you can change the game-play values of nearly every planetary body in the game. You can now edit leaders too --- To Use --- There are two ways to bring up the menu. 1. If you are inside your country's territory, you can use the Otter Editor decision on any planet/star. (event clam.2-hides, clam.3-unhides) 2. Alternatively, you can do it by selecting the planet/star from System View and typing into the console(`): event clam.1 If the menu isn't opening, make sure you have specifically selected a planet/star from System View and are currently controlling your starting country. 3. The DMM Add-on can access the leader functions. Functions --- • Built-in Observer mode which allows you to edit the galaxy right from the game's start. • Creating and removing hyper-lanes between systems. • Creating wormhole pairs between systems. • Generating Special Systems in the galaxy. • Generating Ruined Megastructure systems in the galaxy. • Creating Abandoned Gateways and L-gates in systems. (Note: You have to find L-Gate in unexplored system to start L-Cluster quest) • Changing planet class and size of planets and moons. This also re-rolls all resources and tile-blockers, making sure the flavour of the chosen class is not violated. Now in 2.2, the mod allows up to 100 but the planets looks absurd. • Change stars. • Add/remove Planet Features. •Add Population and Pre-Sapients to worlds. • Adding/removing planet modifiers. • Setting strategic resources to uninhabitable planets and asteroids following the game's rules where they can actually show up. • Changing the deposits of non-colonized planets and asteroids. • Spawning Pre-Sapient Species, early or late Civilizations on un-inhabited planets. This is only possible on an un-surveyed by your country planet (use the built-in observer mode). Genocide option is also readily available. • Preventing Anomalies: this option will make sure that no random anomalies will be generated on an object upon survey. This is useful for preventing random events that could potentially replace/remove resources, change the object class, or cause otherwise unwanted modifications from happening to the object. --- Compatibility --- This mod doesn't over write anything, as such it such it should be compatible with most everything. It will only be effected if you mod the vanilla resources it uses. --- Credit --- This mod is highly derived for an abandoned mod

CHANGELOG

v4 - Released 2022-05-26

v3 - Released 2021-04-18

v2 - Released 2021-03-25

REQUIREMENTS

Stellaris

Stellaris

Full game


FORUM LINKS