Cybermen Race Mod

SIZE

6.97MB

SUGGESTED GAME VERSION

*

5

 

DESCRIPTION

Version 2.1.3 for Stellaris 3.7.x "Canis Minor".

As a Doctor Who fan, I've decided to create this mod, so I can play as or against the eerie Cybermen.

Features:

  • 7 Playable Cyber races (having each one different portraits):
  •         Mark I Cybermen (The Tenth Planet, World Enough and Time / The Doctor Falls)
  •         Mark II Cybermen (Tomb of the Cybermen, Wheel in Space)
  •         Mark III Cybermen (The Invasion, Revenge of the Cybermen, etc.)
  •         Mark IV Cybermen (Earthshock, Silver Nemesis, etc.)
  •         Cybus Cybermen (Rise of the Cybermen, Age of Steel, etc.)
  •         Mark VI Cybermen (Nightmare in Silver, Death in Heaven, etc.)
  •         Concept art Cybermen (just because)
  •         Playable Cryon race
  • 6 pre-made Cyber empires + Mondasian empire
  • 4 Custom Systems:
  •         Mondas System (when alone)
  •         Telos System (with neighbour Krelos System)
  •         Sol System with Mondas in opposition to Earth
  •         Cyber-Control System
  • 1 new trait.
  • Custom Cyberman name lists (leaders, ships, planets, armies).
  • 3 new flag symbols.
  • English, Spanish and Russian localisation.

Future features:

  • Archeological site on Telos when not playing in that system.
  • New Cybermen design (Ascension of the Cybermen, The Timeless Children).
  • Crystal ships for the Cryons.
  • More races (Time Lords, Sontaran, Ice Warriors...

Possible but improbable future features:

  • Custom Cybermen ship models (if I can find someone who knows how to use Maya...)
  • Animated portraits (the same as above)
  • Mondasian colony ship + BH system (World Enough and Time / The Doctor Falls)
  • Event chain leading to the upgrade of your citizens into cybermen.

REQUIREMENTS

Stellaris

Stellaris

Full game


FORUM LINKS