Downscaled Ships

SIZE

0.22MB

SUGGESTED GAME VERSION

*

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DESCRIPTION

Graphical mod only. No gameplay changes.

This mod fixes a couple of problems with the default visuals: 

  • Fleets are too tightly packed and ships often clip through each other. Once you have a big and especially if you have allies, you can't even tell one ship from another. Not to mention the far bigger mess that two large fleets crashing into each other creates. Downscaling every ship type fixes this.
  • You don't get a proper sense of capital ships and escort ships because the scale between ship classes increases more or less linearly and corvettes for example are just too big compared to battleships. This mod creates a clear distinction in scale between corvettes/destroyers and cruisers/battleships. 
  • Turrets are scaled down relative to ship sizes to make ships feel bigger.
  • Engine exhaust trails and some weapon effects are scaled down as well.
  • Also rescaled: starbases, habitats, stations, defense platforms and various creatures and objects around the galaxy.

Reporting scaling issues:

Use the console command "tweakergui mesh.names" in-game and give me the name of the ship model. Any part of the actual ship, just not the turret models.

Compatibility/information:

Multiplayer: every player needs to have this mod enabled.

Not achievement compatible.

This mod is not made for improving performance.

Mod compatibility: mods that add new ship models need a compatibility fix. Otherwise they will look bigger compared to the vanilla ships. See the list below or search the workshop (not all patches are listed here).

Compatibility patches:

  • AI ship set.
  • Sins of the Prophets. - updated
  • EAC: At War Patch

Requesting additional compatibility patches:

-It's not complicated to make one but it is tedious. I recommend making one yourself by looking at how the other compatibility patches were made. I may create one every once in a while (when I'm bored and I feel like creating one as long as the patch doesn't require a lot of work) but I will not actively create patches for every ship mod out there.

Change log:

10/12/2017: fixed oversized ship preview images

23/02/2018: rescaled titans, colossi, starbases

24/02/2018: rescaled mining/research/terraforming/observation stations, defense platforms, pirate ships and stations as well as other neutral things around the galaxy, laser beam width

15/12/2018: fixed L gate builder ship sizes

REQUIREMENTS

Stellaris

Stellaris

Full game


FORUM LINKS