Star Wars: Legacy of the Old Republic

SIZE

2098.86MB

SUGGESTED GAME VERSION

*

5

Supported Languages: English

Description

Star Wars: Legacy of the Old Republic is a total conversion mod that takes place after both the Great Hyperspace War and Sith War have concluded, starting 3996 BBY. Players will experience events from earlier in galactic history such as formation of Galactic Republic; control some iconic Old Republic events like Mandalorian Wars or Jedi Civil Wars to determine their outcomes; experience events during creation of Galactic Republic etc.

At launch, our initial release focuses on Mandalorian Wars and their precursor, the Jedi Civil War. Over time, however, our team plans to explore it further - not only through material from The Old Republic MMO but also newer additions from High Republic times such as content from that era!

Not everything was easy to adapt for Stellaris and thus we took creative liberties with some events to ensure they fit more seamlessly with the game.

1.3.0 -

  • Various new playable empires like the Tayan League or Advozse Hegemony
  • A multiple new ships for the galactic market as well as a entire corellian shipset
  • Some new Tier II ships for the Republic & Sith Empire
  • A Blueprint Selection system which lets you change your bought ship blueprints
  • A rework of existing Sith content around a new situation

Features

A Lore Rich Galaxy

  • A large map with 1300 systems, based on the Star Wars Galaxy 2 mod, with many handcrafted systems, lore-accurate planet types, and features.
  • A more focused 1200 system map as well as a smaller map with 900 systems for better performance.
  • Collaboration with the Real Space - New Frontiers mod to add new planet subtypes.
  • The option to reduce the number of habitable planets in the galaxy.
  • Find the Twenty Wonders of the Galaxy, or their remains, as listed by the historian Vicendi.

Custom Created Empires and Species

  • 39 prescripted empires for you to choose from.
  • Upgrade and customize your empire with a custom tech tree and new empire-unique tradition trees.
  • Custom empire support with spawn locations for each galactic sector.
  • Around 55 new species with unique custom clothes.

Stories from the Old Republic Era

  • Play as the Mandalorian Clans and create a new Crusade or restore the glorious Sith Empire
  • Establish the Galactic Republic and defend against the Mandalorians and the Sith, bring order and stability to the galaxy.
  • Experience many new events and unique empire-specific storylines drawn from both Canon and Legends.
  • Explore the Star Wars universe through the addition of plenty of new event pictures, tech icons, building icons, and more.
  • 30 brand new music tracks for you to listen to while playing, including ones from KOTOR, SWTOR, and Samuel Kim.

Immersive Galactic Arsenal

  • Various shipsets, including but not limited to Old Republic, Sith Empire, Mandalorian, Hutt, Chiss, Corellian and more.
  • Multiple lore inspired weapons like Laser, Turbolaser, Ion Cannons, Mass Drivers...
  • Find and exploit new lore-based resources to strengthen your economy and ships.

Compatibility

Lotor is a comprehensive mod for Stellaris that will not work well with most mods available today; therefore the Lotor team cannot handle compatibility patches for other mods like NSC2 or Gigastructural Engineering; you should contact their developers, find someone willing to spend the time making one for you or try creating one yourself.

Exceptions are:

  • Full Tiny Outliner is supported (Lotor must be set after it in the Playset).
  • Vanilla Fixes is supported (it must be the FIRST in any Playset).
  • Music mods.
  • Mods that add things for you to select for custom empires, like species, name lists, shipsets, traits, civics, and so on, can work as long as they do not rely on vanilla technologies. Origins may or may not work or be balanced. Use them at your discretion.

Use UI Mods at your own peril; they could potentially conceal our custom resources, buttons and more.

Anything else must be tested by the player to ensure compatibility with their mod list.

Load Order

Lotor must be the last mod in any playset; the only exception is when a patch specifically for Lotor says otherwise

REQUIREMENTS

Stellaris

Stellaris

Full game


FORUM LINKS