Scythian Reborn

SIZE

9.15MB

SUGGESTED GAME VERSION

*

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DESCRIPTION

[h1] Scythian Reborn [/ h1]

 

[b] This mod is for the year 867. He adds the following things to the game: [/ b]

 

   The character who governs the county of Tmutarakan and is a vassal of the Duchy of Azov in 867.

   A character who governs the county of Kerch and is a vassal of the Khazars in 867.

   Both of them has two armies, one of them is not inherited.

   Scythian culture.

   Sarmatian culture.

   The Sagaris innovation for scythian culture that opens up new men at arms.

   Men at arms "Riders with Sagaris".

   Scythian paganism (or Seven Gods).

   Sacred places "Scythian Naples", "Derbent", "Olvia", "Tmutarakan".

   Decision "Get out of the shadow of the Khazars" for the Sarmatians and Scythians.

   Decision "Capture the Sarmatians" for the Scythians. Unlocks after the decision "Get out of the shadow of the Khazars".

   Decision "Capture the Scythians" for the Sarmatians. Unlocks after the decision "Get out of the shadow of the Khazars".

   Events that come out after completing all decisions.

 

 

[i] * Has Russian and English localization. English can be wrong, even broken. Any help would be welcome.

* My first more or less serious mod. Talk about bugs if you find them.

* I plan to update and add content.

* Can anyone help with the thumbnail for the mod? I finally do not understand how to put it. [/ i]

 

[h1] Scythian Reborn [/h1]

 

[b]This mod is designed for 867. It adds the following things to the game: [/b]

 

   A character who rules the county of Kerch and is a vassal of Khazaria in 867.

   A character who rules the county of Tmutarakan and is a vassal of the Duchy of Azov in 867.

   Both have two special units, one of which is not inherited.

   Scythian culture.

   Sarmatian culture.

   Innovation “Sagaris” for Scythian culture, opening up new professionals.

   Special troops "Riders with Sagaris".

   Indo-Iranian paganism (or Seven Gods).

   Sacred places “Scythian Naples”, “Derbent”, “Olbia”, “Tmutarakan”.

   The solution to “Get out of the shadow of the Khazars” for the Sarmatians or Scythians.

   The solution to “Seize the lands of the Scythians” for the Sarmatians. Appears after executing the solution above.

   The solution to “Seize the lands of the Sarmatians” for the Scythians. Appears after executing the solution above.

   Events related to the decisions above.

 

[i]*Has Russian and English localization. English may be incorrect, even broken. I will be glad for any help.

*My first more or less serious mod. Talk about bugs if you find them.

*I plan to update and add content.

*Can anyone help with the cover for the mod? I finally don’t understand how to install it. [/i]

CHANGELOG

v3 - Released 2021-06-22

v1.1 - Released 2021-06-20

REQUIREMENTS

Crusader Kings III

Crusader Kings III

Full game


FORUM LINKS