All That Glitters Is Not Glitterhoof

SIZE

0.83MB

SUGGESTED GAME VERSION

*

5

DESCRIPTION

Sometimes it's Errorhoof.

 

This mod includes various fixes for bugs encountered in script.

Does not, alas, include Glitterhoof.

 

Those bugs have been reported on the proper channels, these fixes will be removed from the mod if and when the bugs are fixed by Paradox in future updates.

 

If used with any other Mostly Mechanical Mod, this should be loaded first.

 

 

Gameplay Fixes

- Fixed the weight modifiers in "A Shadow In The Night" event so court physicians stop digging graves so often

eventsactivitieshold_court_activityhold_court_events_general.txt

 

- Fixed events from the Train Commander marshal task not firing

commoncouncil_tasks0_marshal_tasks.txt

 

- Children rulers can no longer interact with themselves in childhood learning events

eventseducation_and_childhoodchildhood_events.txt

 

- Children are now twice as likely to get a friend than a bully as intended, and not the other way around

eventseducation_and_childhoodchildhood_events.txt

 

- Feast special main events can now fire properly after one another

eventsactivitiesfeast_activitymain_eventsfeast_main_befriend_events.txt

eventsactivitiesfeast_activitymain_eventsfeast_main_live_fowl_events.txt

eventsactivitiesfeast_activitymain_eventsfeast_main_stable_breakin_events.txt

eventsactivitiesfeast_activitymain_eventsfeast_main_stew_flood_events.txt

 

- Feast special main events now include player guests (and not only player hosts), making a dozen previously locked events available to the player, and preventing a player guest from attending feasts where nothing happens

Glitterhoofmod filescommonscripted_triggersGlitterhoof_scripted_triggers.txt

 

 

error.log Fixes

- Error in culture_emergence_events.txt

eventsculture_eventsculture_emergence_events.txt

 

- GUI error on the Create Claimant Faction button

commoncharacter_interactions0_vassal_interactions.txt

 

 

Removed from Glitterhoof after Vanilla patch

- Granting a title to a member of your dynasty no longer destroys its runestone

 

- "The Northerner Menace" event is now prevented from firing if the war has been peaced out in the first 30 days

 

- Vassals no longer have +100 reason to join claimant faction if they are the de jure vassal of their liege, instead they get +100 reason to join if they are the de jure vassal of the claimant

CHANGELOG

v1.6.0.1 - Released 2022-06-15

- removed obsolete fixes - added fix for AI not declaring holy wars

v3 - Released 2022-03-13

v2 - Released 2022-03-12

REQUIREMENTS

Crusader Kings III

Crusader Kings III

Full game


FORUM LINKS