TME [Improved Spanish Translation]

SIZE

0.82MB

SUGGESTED GAME VERSION

*

5

DESCRIPTION
INTRODUCTION

The objective of TME is to correct errors, fix texts left untranslated or adapt the translation to a more natural Spanish as I find these defects in the official translation.

Obviously there will be untouched things that I haven't come across yet or don't know how to change.

The mod will be updated as the aforementioned errors are resolved.

ACHIEVEMENTS

It is not  compatible with Steam achievements (when modifying a file in the "localization" folder the game recognizes it and invalidates the achievements).

CAN I USE THIS MOD WITH OTHER MODS?

Yes , since TME only modifies files corresponding to the official translation. The only type of incompatibility that I can think of is with other mods that also alter the texts in Spanish.

PATCH NOTES

In the Changelog part, the patch notes will be published so that you can see what I am adding or changing. Although I have realized that it works quite poorly, so if you want to see the well-structured patch notes I also upload them to the Steam Workshop.

Workshop

In the Steam Workshop you can find the mod, where there are images uploaded to see some comparisons (Paradox Mods gives some problems about the images to upload).

CHANGELOG
v1.5.8 - Released 2020-10-04
### V1.5.8 - Various fixes from the latest patch.
v1.5.6 - Released 2020-10-01
### V1.5.6 - Fixed many incompatibilities that arose with patch 1.1.1.
v1.4.9 - Released 2020-09-27
### V1.4.9 - Notifications about a prisoner's death now recognize whether it was a man (prisoner) or a woman (female prisoner) and use the correct word, instead of always using "prisoner". - Fixed text that should appear and not appear during the "Intriguing Conversation" event. - Changed the "Single player" that appeared in the main menu to "Single player". - Corrected the nickname "Costados de Hierro" to "Costado de Hierro". - Corrected the nickname "Snake Eyes" to "Snake in the Eye". - Changed the concepts "Off" and "On" that appeared in the game rules to "Deactivated" and "Enabled", respectively.
v1.4.8 - Released 2020-09-19
### V1.4.8 - Fixed text in the "Interfering in marriage" event. - Corrected the name of the event "A servant of the Horned God". - Corrected text that did not appear in the "Feast: Please continue" event. - Corrected text that did not appear and various typos in the "Blooming in the wild" event. Unfortunately, the "I don't blame you, she's quite a handsome woman" or "I don't blame you, she's quite a handsome man" will continue to appear since the -handsome- thing comes out in a file outside the localization folder, something that doesn't I want to play with this mod. Can be modified in line 684 of the file Crusader Kings IIIgameeventslifestylesintrigue_lifestyleintrigue_temptation_events.txt - Fixed a string in the "Feast: A Detailed History" event. - Changed an effect text ("you killed (...)") to "You kill (...)". - Correctly translated one of the options in the "Incessant Audiences" event which, for some reason, was the exact same phrase as another of the options. - Corrected some typos and adapted the "Knights and Peasants" event a little better. - Corrected two sentences from "(...) was murdered by you" to "(...) was murdered by you". - Corrected a text that should not appear in the "Breath in the neck" event. - Correctly translated one of the options in the "Feast: One Night Only" event which, for some reason, was the exact same phrase as another of the options. - Fixed text not appearing in the "A secret revealed!" event. - Correctly translated one of the options in the "Incessant Audiences" event which, for some reason, was the exact same phrase as another of the options. - Corrected some typos and adapted the "Knights and Peasants" event a little better. - Corrected two sentences from "(...) was murdered by you" to "(...) was murdered by you". - Corrected a text that should not appear in the "Breath in the neck" event. - Correctly translated one of the options in the "Feast: One Night Only" event which, for some reason, was the exact same phrase as another of the options. - Fixed text not appearing in the "A secret revealed!" event. - Correctly translated one of the options in the "Incessant Audiences" event which, for some reason, was the exact same phrase as another of the options. - Corrected some typos and adapted the "Knights and Peasants" event a little better. - Corrected two sentences from "(...) was murdered by you" to "(...) was murdered by you". - Corrected a text that should not appear in the "Breath in the neck" event. - Correctly translated one of the options in the "Feast: One Night Only" event which, for some reason, was the exact same phrase as another of the options. - Fixed text not appearing in the "A secret revealed!" event. - Corrected some typos and adapted the "Knights and Peasants" event a little better. - Corrected two sentences from "(...) was murdered by you" to "(...) was murdered by you". - Corrected a text that should not appear in the "Breath in the neck" event. - Correctly translated one of the options in the "Feast: One Night Only" event which, for some reason, was the exact same phrase as another of the options. - Fixed text not appearing in the "A secret revealed!" event. - Corrected some typos and adapted the "Knights and Peasants" event a little better. - Corrected two sentences from "(...) was murdered by you" to "(...) was murdered by you". - Corrected a text that should not appear in the "Breath in the neck" event. - Correctly translated one of the options in the "Feast: One Night Only" event which, for some reason, was the exact same phrase as another of the options. - Fixed text not appearing in the "A secret revealed!" event. - Correctly translated one of the options in the "Feast: One Night Only" event which, for some reason, was the exact same phrase as another of the options. - Fixed text not appearing in the "A secret revealed!" event. - Correctly translated one of the options in the "Feast: One Night Only" event which, for some reason, was the exact same phrase as another of the options. - Fixed text not appearing in the "A secret revealed!" event.
v1.4.7 - Released 2020-09-18
### V1.4.7 - Fixed the names of two war types that were not displayed correctly. - Corrected the "Your Castle/City/whatever Possession" that appeared when viewing a county controlled by the player by "Your Possession type (...)". - Fixed syntax errors and various typos in the event "The Feast: The Sea of ​​Stew". - Corrected an effect text ("You reveal the secret (...)") to "You reveal the secret (...)". - Corrected a sentence from "You can legally imprison..." to "You can legally imprison...".
v1.4.6 - Released 2020-09-11
### V1.4.6 - Fixed some typos in the "A Useful Warning" event. - Corrected more effect texts. - Corrected some typos in the "Influence: Getting Personal" event. - Changed "Monthly reinforcements" to "Monthly reinforcements".
v1.4.5 - Released 2020-09-10
### V1.4.5 - Changed multiple phrases that previously said something like "Reduce the (taxes/levies) towards you" that appeared in the "A Better Deal" event. Since when the obligation was _levas_ that "las" didn't make much sense, I have changed all the sentences to say "Reduce your obligation «(...)» towards (character's full name)." The latter to avoid another "towards you" again. Obviously not all the phrases are "their obligations", they adapt to whether they are talking about you or another character. - Corrected typo in the "A Better Pact" event. - Corrected, finally, the absurd terms "Feudal Taxes" and "Feudal Levies" with "Feudal Taxes" and "Feudal Levies", respectively. - Corrected typo in the event "A secret revealed!". - Fixed text that did not appear in the "There is no doubt" event. - Fixed the "Mercy for the Mercenaries" event where much of the text was missing. - Fixed a phrase so it sounded a little more natural in the culture window. - Tweaked the phrase "Realm (or whatever rank) degrees required:" to "Degree (...) degrees required:" when creating a title to make it sound more natural. - Fixed the phrase "Your vassal..." to "Your vassal..." in a letter text. - Changed the phrase "I have a secret (...)" to "I win the secret (...)" when the player wins a secret of their own. - Fixed some typos in the "Filling the warehouses" event. - Tweaked more effect texts (gold gain/loss, prestige, mercy). - Changed the phrase "You reveal the secret (...)" to "You reveal the secret (...)". - Changed the name of the Inbred trait to Inbred. - Fixed the event "A (man/woman) worthy of praise" which was also missing half of the text. - Fixed opinion modifier "He wants my seat on the council" to "He wants a seat on the council." - Fixed opinion modifier "Exceeds inheritance limit" to "Exceeds inheritance limit". - Fixed several typos in the "The Scandal" event. - Corrected the "Title (...) [Duchy/Kingdom/etc]" that appeared in the title view window as "Title with Rank of (...)". - Corrected typo ("Known to the (...)" to "Known to the (...)") in the culture window. - Fixed "Included in the lordship of you" to "Included in your lordship"/"Included in the lordship of (...)" in the title view window.
v1.4.4 - Released 2020-09-09
### V1.4.4 - Corrected the phrase "He becomes intimate with you until a friendship is forged" to "He becomes intimate with me until a friendship is forged." - Corrected the phrase "Become a friend of you" to "Become my friend." - Corrected the phrase "Your friend (...) has died." You should now recognize if the character is male or female and use the correct word. - Added exclamation mark that was missing from the text displayed when the freedom faction managed to force their demands. - Replaced more mentions of Hook with Hook. - Changed the text "See you always, my (...)!" for "Until another time, (...)!" at the event "The Feast: Coming Home." - Fixed the notification that popped up when enemy combatants were captured after a fight. I haven't been able to test it much yet due to the random nature of the prisoner captures, but so far they've looked good to me. - Changed the phrases "(...) won" and "(...) not won" (related to the Win Conspiracy) to "I have managed to win over (...)" and "I have not managed to win over (. ..)". - Fixed a comment string that was present in "Feast: A Merry Gathering". - Fixed some typos in the culture window. - Corrected capital letters and some articles that were missing from many of the mercenary companies. - Fixed a couple of typos in the "Empire Collapse" event. - Translated phrase that was in English and corrected typo in the "Surviving my rival" event. - Corrected some typos in texts about effects. - Corrected word in the "The Master" event. - Changed the "you won the (...)" to "you won the (...)" that appeared in the truce weapons level. - Changed the name of the Carolingian dynasty to Carolingia. - Corrected small typo in the "Feast: In my house" event.
v1.4.3 - Released 2020-09-08
### V1.4.3 - Corrected two sentences of the type "(...) pay XXX gold to you" to "(...) pay me XXX gold". - Corrected letter greeting from the player's character's lord that on certain occasions was addressed to us with the word vassal even when the character was male. - Corrected the phrase "you killed (...)" so that "you kill (...)" appears instead. -Corrected opinion modifier "not my rightful lord" to "he is not my rightful lord." - Fixed the "counselor has died" notification to recognize if the character is male or female and use the correct word ("counselor has died"/"counselor has died"). - Retouched the phrases related to Reason for Imprisonment, Execution, of Title Revocation and Banishment to avoid more "about you" and adapt them a little better to Spanish (I have changed "(...) admits a Reason for Imprisonment about (...)" to "(...) resignation to his Reason for Imprisonment on (...)"). - Capital letter added to Mongol Empire. - Fixed some typos in the "Rise of the Mongols" event. - Fixed the effect text that used to come out of "Your son (..) has died." It should now come out correctly as "Your son (...) died." - Corrected a typo in the "Influence: culture (...)" event. - Changed the title of Kán to Kan. - The capitalization of all character titles was equated, since some had a capitalized term while others had all the terms. Now they all look like this, for example: Grand Duke, Great King, Divine Emperor, Grand Patriarch, etc. - Fixed a typo in the "No representation" event. - Corrected the description of the Hermoso/Hermosa and Herculean/Amazon traits. - Fixed "executed by order of you" cause of death. In order to adapt it well I have changed it to "executed by your orders". - Changed the word Dominion to Inheritance. To stay in line with CKII and not change words unnecessarily, I have reverted all mentions of Dominion (as a term implying a character's personal possessions) to the word Hereditary. This is because in English they changed the term Demesne to Domain, so the most literal translation of the latter is Dominion, while Demesne is Heredad (as it was in CKII). - Translated the terms Pin and Unpin (which appeared when putting a character in the sidebar) into "Mark as interesting character" and "Unmark as interesting character." I have used those translations because I have changed the concept "Fixed Players" to "Interesting Characters", to have a bit of continuity with its equivalent in CKII. - Changed the term "Pinned Players" to "Interesting Characters" in the sidebar. - Changed the term "Domain Holdings" to "Inheritance Holdings" in the sidebar. - Fixed notifications related to the player character's lord war results. When the man had won for some reason he said that he had lost, It didn't correctly indicate who had won/lost, and so on. - Added a ":" after House Leader Heir in the House window to make the heir clearer. - The Siege Won notification description is now "I have won the siege of (...)". Previously it said "I now control (...)", which didn't always make sense (for example, when you liberated an ally's province). - Fixed the "The Tents" event. Another disaster of an event in which half of the text did not appear. Solved. - Translated word that was in English in the event "Cradled by the disease". - Fixed the player character's lord sometimes addressing the player as male "To my vassal..." when the character was female. Now he does it correctly ("To my vassal..."). - Fixed some small errors in the events "Pilgrimage: Departure" and "Pilgrimage: The Return". - Corrected a type of greeting towards the player as male ("Greetings, my lord") when the character was female. Now he does it correctly ("Greetings, my lady").
v1.4.2.000 - Released 2020-09-07
v1.4.2.00 - Released 2020-09-07
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v1.4.2.0 - Released 2020-09-07
Uploaded to Paradox Mods.

REQUIREMENTS

Crusader Kings III

Crusader Kings III

Full game


FORUM LINKS