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This mod mainly tweaks the saturation of army banners, and makes them much more vivid. If you have a hard time distinguishing between an enemy army or a "hostile" army, then this mod is for you.
Colors mostly remain the same, but for good measure, here's how they look:
Enemy: Red
Hostile: Orange (red'ish before)
You: Bright green
Ally: Blue
Neutral: Gray
Check the screenshot(s) for examples.
This mod only modifies a few graphics files, and is completely ironman safe.
Note: If you don't see any of your playsets from your local computer, you'll need to create a new one. It will be synced to your machine immediately. Add your normal mods to this new playset.
This mod greatly tweaks the saturation of the following map icons:
army_bg_ally.dds, army_bg_enemy.dds, army_bg_hostile.dds, army_bg_me.dds, army_bg_neutral.dds
In addition, army_bg_hostile.dds has been skewed towards orange, to cleanly separate it from army_bg_enemy.dds (which remains red).
v1.0.1 - Released 2023-04-29
Folder structure was messed up
REQUIREMENTS
Crusader Kings III
Full game
FORUM LINKS