Medieval Arts

SIZE

22.62MB

SUGGESTED GAME VERSION

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DESCRIPTION

THE ITALIAN UPDATE IS OUT

The first update for this mod is finally out. It is centred around Italy and its culture and features dozens of new buildings, events, decisions and illustrations. It also vastly expands much of the flavour that was already present in the game and brings many new bug and balance fixes. The next update will not be focused on a single region or culture but instead try to rebuild many new mechanics for the whole map. More informations will come soon.

 

WHAT IS THE AIM OF THIS MOD?

This mod is about the arts, in all of their forms, of the Middle Ages. Crusader Kings III is, like its predecessor, a beautiful game, but that still feels empty in regards to this aspect. The medieval era lasted for a thousand years, and it has left us an enormous array of artistic works, from Charlemagne’s Palatine Chapel, to the Palazzo Pubblico of Siena, from the byzantine mosaics of Ravenna, to the paintings of the Flanders, from the troubadours to Chaucer and Petrarch. This mod is aimed at trying to recreate these times into your games, to make your realm feel much more alive and complete, to flesh out your story, your characters, and the lives around them.

 

WHAT DOES THIS MOD DO?

This mod is aimed at differentiating every region, every culture from one another, and is thus focused on adding as much flavour as possible. Currently this means a whooping 998 new unique buildings - the vast majority special buildings but some are also duchy or normal buildings - plus 138 new events, 58 new cultural or regional innovations and one decision. This might sound like a lot, but since all of these new additions are limited to a specific area, the game doesn't run any slower at all.

 

IS THIS MOD COMPLETED?

Yes, the mod is complete. It is not a beta and you can play it and enjoy it fully. The fact that it is ready though does not mean that it won't be updated. I have many, many more new things I want to add and ideas I want to try, and regional and cultural updates will arrive periodically.

 

HAVE ALL CULTURES BEEN EQUALLY FLESHED OUT?

The buildings, innovations and events are available to all characters, though certain areas such as Catholic Europe and the Middle East have received more flavour. The only region currently without flavour is Sub-Saharan Africa, though I absolutely intend to incorporate it as soon as possible.

 

IS THIS MOD COMPATIBLE WITH...?

Yes, usually. I don't want this mod to be too invasive, but to instead be something you always have on, in the background, to help make your games more fun, but not transform them too much from vanilla. That said however, the larger "overhaul" mods that change the map, or add new buildings I'm afraid will most likely not be compatible.

 

I hope you all have fun, if you have any suggestions or issues feel free to ask!

REQUIREMENTS

Crusader Kings III

Crusader Kings III

Full game


FORUM LINKS