GUI Modding Framework

SIZE

0.94MB

SUGGESTED GAME VERSION

*

Tobbzn
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5

DESCRIPTION

[h2]The GUI Modding Framework is a framework for easy inter-mod compatibility and GUI modding.[/h2] The GUI Modding Framework is a framework for easy inter-mod compatibility and GUI modding. Pass anything from GUI to sGUI, even flags and numerical values, or specific constant scopes that don't need to be maintained on a per-player-character basis! Access any desired script scope [i]even if your GUI is to be used in Observer Mode[/i]! Pass global variables to GUI by attaching them to dummy_male or dummy_female! Save localized_text as a "global" variable by attaching it to dummy_male or dummy_female - implementing your own chat system has never been so easy! Iterate console commands for members of a datamodel without conflicts! Inititializing a custom GUI is as simple as add_custom_gui = {NAME = } and adding it to the sidebar is as simple as add_sidebar_button = {NAME = }. This is done from script, not from GUI!¨ If you wish to use the GUI modding framework, then you should not edit any files in it. The update process should be as simple as drag-and-dropping the files from this mod into your own mod!

CHANGELOG

v5 - Released 2021-03-17

v4 - Released 2021-03-15

v3 - Released 2021-03-13

v2 - Released 2021-03-13

REQUIREMENTS

Crusader Kings III

Crusader Kings III

Full game


FORUM LINKS