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Isolated by its distance from the Eastern Roman Empire, the province of Sardinia was forced to devolve its authority out of necessity. The central control of the Iudex Provinciae fractured and four fiercely independent kingdoms formed: Arborea, Cagliari, Gallura, and Logudoro, characterized by their unique form of government centered around an all powerful "judge." Although Sardinia was frequently desired by outside powers for its rich natural resources, the Judgedoms thrived well into the fourteenth and even fifteenth century.
Medieval Sardinia is not well reflected in vanilla CK3 so I took the liberty of fleshing it out. This mod adds a new tradition, a new MAA, turns the Judicatures into actual kingdoms, as well as includes various other flavor. They should now be much harder to conquer, each kingdom able to maintain its independence.
Changes
Planned future features:
This mod will not be compatible with anything that modifies Sardinia's province, character, or title history. If you wish to use this with a mod that does modify Sardinia and still experience this mod's full features, put it lower in your load order.
v4 - Released 2023-03-17
Fixed a bug that caused the event to fire on every character in the game
v3 - Released 2023-03-15
v2 - Released 2023-03-10
REQUIREMENTS
Crusader Kings III
Full game
FORUM LINKS