"Medieval Arts"

SIZE

118.48MB

SUGGESTED GAME VERSION

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DESCRIPTION
A mod focusing on the arts and cultures of the world during the Middle Ages, adding numerous new buildings, innovations, events, decisions and much, much more flavour.

A3D models of monuments, including a unique Constantinople
Art Styles divided in Aesthetic Traditions
Unique buildings and special buildings
Encyclopaedia links
Unique decisions and events
A dynasty legacy on artistic patronage
A lot of unique art and other flavour


 Come join us on Discord[discord.gg] : )
To better enjoy the 3D Models, use along with Increased Zoom is advised
Here's the (newly updated) More Special Buildings addon
Have you got any suggestion? Comment here
Did you notice any bug? Comment here


mMedieval Arts is completely compatible with virtually every other mod. Some minor issues may happen with other mods that modify locators or 3D map objects, but community-beloved such as Holding Sprawl are completely compatible. Any compatch created by the community that I am aware of will be published below
A Special World
More Buildings Reboot
More Buildings Reboot + COW3


oCurrently the mod only has english localization. Any help in translating other languages would be greatly appreciated
Japanese Localization
German Localization
CHANGELOG
v10 - Released 2023-09-02
2.6.3.1 Hotfix Quick fix to how the AI handles Decay.
v9 - Released 2023-08-26
update 1.10
v8 - Released 2023-06-29
2.6 "Giants' Works" Update 47 Ruins, Special Buildings organized through a unique GUI Window. Choose a personal Approach towards Ruins, with unique rewards, decisions and other flavor. Ruins may suffer Decay and need Restorations throughout time. Sons of the Capitol Tradition for latin cultures, a more intricate relationship with Ruins Unique decision for Latin cultures to found the Civitas Nova Shadow of Aksum Tradition for East African cultures Unique decision for East African cultures to decide the Fate of the Third Stela Five 3D Models, including a massive depiction of the Ruins of Ancient Rome A new Game Rule to pick Medieval Arts' or base game Special Buildings. Improvements to scripting and several 2D art additions. 2.6.1 "Alexandria" Update First of a series meant to build upon 2.6 "Giants' Works" mechanics. Unique 3D Model of the Pharos and possibility to dig up its Hidden Treasure Option to relocate Pompey's Pillar to your capital, and annexed 3D Model Cultural Tradition and Ahistorical Art Style for Ancient Egypt Art, flavor and 3D Model of the Meroe Pyramids 2.6.1.1 Hotfix Fixed a few errors that were slowing down the game. 2.6.2 "Athens" Update Second of the series meant to build upon 2.6 "Giants' Works" mechanics. Unique 3D Model of the Akropolis Option to reconsacrate the Parthenon for Greco-Roman Pagans Decision to Reopen the Akademia Several new events on Ruins
v7 - Released 2023-05-19
2.5.3 "Lance" Hotfix Minor update to bring up to date the mod to 1.9 "Lance". Some other minors fixes are also present. 2.5.4 "Holdings" Hotfix Fix to the MA_holdings.txt file to include the new buildings from 1.9
v6 - Released 2023-03-15
2.5.2 Hotfix The Embellish a City decisions' event chains now are structured under story cycles. If your character dies in-between events the chain will still continue for your heir. Several small improvements to script and localization New icons for the Change Aesthetic Tradition options and some new art.
v5 - Released 2023-03-11
2.5.1 "Pearl" A first Ahistorical Style delving into Islamic Sicily. Introduces a new decision and connected events. A dynamic 3D model of the Palace of Palermo, which changes appearance depending on whether you are Muslim or not. 2.5.2 Hotfix The Embellish a City decisions' event chains now are structured under story cycles. If your character dies in-between events the chain will still continue for your heir. Several small improvements to script and localization New icons for the Change Aesthetic Tradition options and some new art.
v4 - Released 2023-02-27
2.4.1 "Legacy" Update Adds four new 3D Models, a Character Interaction to represent Greco-Roman rethoric traditions and a new event chain that allows you to depict your court in an artwork however you please. Also includes some minor changes to art and localization. 2.4.2 Patch Minor fixes to a scripted_effect. Gives an Aesthetic Tradition to a dead culture if you reform into it.
v3 - Released 2023-01-06
2.2 "Arno Patch" A small update centred around Italy. It adds a cultural tradition on the poetic tradition of Tuscany along with a related decision to sponsor a Stilnovista. It also brings along two new special buildings, the Castel del Monte and San Vitale of Ravenna, both equipped with gorgeous 3D models. A few bugs have also been removed and the code should be significantly leaner and faster. 2.3 "Vitruvius Update" A reconstruction from the ground up of the core philosophy behind the project. Rework of the Art Styles system with the addition of Aesthetic Traditions and of the buildings, now divided between secular and religious. Several new 3D models of unique landmarks. Rebalancing and bug fixes. 2.3.1 "Robe Hotfix" Doesn't change virtually anything. Just a compatch to make it completely compatible with Robe 1.8 2.4 "A World's Desire" Update Adds a Patronage Dynasty Legacy, which lets you transform a city into the greatest metropolis of the world, the footprint of your Dynasty's deeds and stories. Unlocks the Embellish a City chain of decisions and events, as well as the option to send your antiquarian to a Famed City. Adds a 3D Model of Constantinople and various fixes and flavour.
v2 - Released 2022-07-08
2.1 "Insular Patch" An update centred around Ireland and the Celtic World. It adds several new decisions and events, a lot of art, two new styles and much, much more. 2.1.1 "Brabantine Hotfix" Small fix to Brabantine Gothic buildings' trigger. In addition to Visigothic, also Galician, Asturleonese and Castilian cultures start out with the Mozarabic Art innovation already discovered

REQUIREMENTS

Crusader Kings III

Crusader Kings III

Full game


FORUM LINKS