More buildings

SIZE

1.22MB

SUGGESTED GAME VERSION

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DESCRIPTION

The aim of this mod is to add more buildings to vanilla, and give the player a row of options and not simply pick the same buildings everytime. By including more and vanilla balanced buildings, you get a sense of player choice and can modify your holding to your need, be it tax focused, war focused or population focused. Balance also means that buildings are gated and locked with realistic barriers so you can't abuse the mod.

 

BUILDINGS

- adds a game rule to decide how many building slots in your holdings you want.

 

Tribal

- "Town Square" with 2 upgrades. (Slave trade and rally point)

- "Simple Port" with 1 upgrade (tribal version of the common port)

- "War Improvements" with 2 upgrades (Scout towers, command tents)

- "Raiding Camps" with 1 upgrade

 

Feudal

- "Exterior Improvements" with 7 upgrades (Including, a moat, arrowslits and citadel etc)

- "Interior Expansion" with 7 upgrades (Including, a well, chapel, courtyard etc)

- "Vineyard" with 4 upgrades (Pressers, Winery, plantations.)

- "Stables" with 7 upgrades (Western version of the camel building in vanilla)

- "Underground Work" with 5 upgrades (Catacombs, Vault, Secret passage etc)

- "Tunnel Networks" with 4 upgrades (Tunnel passages, bolt holes etc)

- "Hospital" with 7 upgrades (Treatment camps, soup kitchen etc)

- "Castle Settlements" with 7 upgrades (small, medium, large etc)

- "Variety Farms" with 6 upgrades (windmills, farmers market etc)

- "Militia" with 6 upgrades (patrols and guard posts etc)

- "Support Structure" early game fort increase - if needed.

 

 

City

- "Trade District" with 7 upgrades (Inlcuding, a brothel, a tavern etc)

- "Slaughterhouses" with 3 upgrades (abattoirs, butcheries etc)

 

Extra

- Custom hand drawn icons for all the new buildings!

 

To-do

More buildings - but it seems like there is a solid base now.

Balance and better localization.

 

Compatibility

Place mods with rules above this one. (more game rules etc)

Compatilible with building slots mods, isnt quiet necessary tho.

Not compatible with Dieu et Mon Droit or any other complete overhaul mods. (that change basic buildings)

Not compatible with “More Game Rules”

CHANGELOG

v4 - Released 2023-07-10

v2.1.1 see discussion thread for changes.

v3 - Released 2022-07-28

update 3

v2 - Released 2022-02-13

update 1.5

REQUIREMENTS

Crusader Kings III

Crusader Kings III

Full game


FORUM LINKS