Improved Genetics

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0.28MB

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DESCRIPTION

Hello! This is the CK3 version of the popular CK2 mod Improved genetics. CK3 has made some changes to the genetic system, but for the most part, I believe the CK2 Improved Genetics system produces deeper mechanics and a more realistic simulation. Note: [b]Due to the complexity of this mod, it may have some bugs, compatibility issues, and require some tweaking for the first few weeks. Feedback is appreciated![/b] Improved Genetics uses the simplified system geneticists often use to explain trait inheritance. This system associates a trait with an allele pair (or a series of allele pairs). Inheritance of every trait is then calculated through a simple Punnet square. [img]Punnett_square_mendel_flowers.svg/250px-Punnett_square_mendel_flowers.svg.png[/img] While this determines the resulting allele pair (although most traits use several pairs), the actual trait occurence differs depending on the method of inheritance. Improved Genetics uses 4 different inheritance patterns: [b]Recessive, Polygenic, Autosomal dominant, and X-linked Inheritance.[/b] The latter two have been added specifically for CK3. Other changes from the CK2 mod include allele mutations (depending on random chance, inbreeding, and age of parents), height genetics, Blood legacy integration, and twins genetics. I also plan to add cancer, deafness, blindness, weight, and other traits to the genetic system in the near future. Please note, Improved Genetics does NOT make any changes to the character appearance genetics (with the exception of height.) I will definitely be looking into this in the near future, but as of right now the mod focuses almost exclusively on the inheritance of congenital traits. Also, Improved Genetics will increase the number of polygenic traits, namely, the first level traits of intelligence, beauty, and strength are roughly 2 to 3 times as common. The other traits should be the same. If you find them to be significantly different, please post in discussions. If you would like to read more about the genetic system, please check the following link:Ironman compatible?[/b] No. [b]Can I use this on an ongoing game?[/b] Yes! [b]How will this ultimately change trait inheritance?[/b] For the most part Improved Genetics neither makes genetics more easy to transfer nor does it encourage power gaming or min maxing. What it does do is make it possible for genetics to become more 'deeply rooted.' It can give bloodlines unique characteristics even without the use of the blood legacy, especially if you breed close families. However, it also has a more realistic inbreeding system, which will naturally show increases in recessive traits as inbreeding increases. Furthermore, height is properly represented in genetics. [b]Is this mod compatible with x mod?[/b] For the most part the mod will be compatible with any mod that does not adjust the heights of characters

CHANGELOG

v8 - Released 2020-10-12

v7 - Released 2020-10-12

v6 - Released 2020-10-07

v5 - Released 2020-10-07

v4 - Released 2020-09-21

v3 - Released 2020-09-20

This workshop is very strange

v2 - Released 2020-09-20

REQUIREMENTS

Crusader Kings III

Crusader Kings III

Full game


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