Population Control (Reduce late-game lag)

SIZE

0.22MB

SUGGESTED GAME VERSION

*

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DESCRIPTION

Creates a decision to control the population. To control the population, you need to start decision.

 

If the population exceeds the specified value, the characters are randomly get plague or die.

 

Characters to die are not completely random. Characters to die are generally unimportant characters. They are too old, far from the player, or in poor health. Characters such as lords, heirs, or lords with no heir are less likely to die. So the game doesn't change much.

 

If the current population is already large, it will take years to be controlled. Please be patient.

 

For the sake of the player's happiness, there is no population control in place for players and their courts.

 

You can customize this mod by editing the following files.

 

Save compatible.

 

Multiplayer compatible (In theory, Not tested)

 

You cannot achieve achievements.

 

See my other mod :

Modifiable Feudal

Dismissible Family

Population Control

 

 

 

###Death algorithm###

 

These algorithms are subject to change without notice.

 

Population control begins when there are more than 22,500 people, and the death cycle continues until there are less than 20,000 people, and if too few people die in one cycle, the cycle stops. When the population exceeds 22,500, it starts working again.

 

If the target is a player or a close family member of the player, It never dies.

 

If the target is a spouse, concubine, or betrothal of/with the player or of a close family member of the player, It never dies.

 

If the target is in the player's court, It never dies. (including player's prisoner)

 

If the target is a member of the player's family and there are no more than a 1,000 members, it does not die.

 

The player's heir is considered the player's family.

 

The older the target, the higher the probability of dying.

 

The further the target's location is from the player, the higher the probability of dying.

 

If the number of close family members of the target, who are up to 15 years older than the subject, is fewer than the number of rulers among the close family members, the probability of dying is significantly reduced. A higher rank ruler can be counted as being considered more than one ruler. The emperor is counted as 4 rulers, the king is 3 rulers, the duke is 2 rulers, and the count is 1 ruler.

 

If the target is the dominant gender in the target's faith, and the number of younger people with the dominant gender in your dynasty has been extremely reduced, the target does not die. This limit increases with higher dynasty prestige.

 

If the target is a ruler, heir to a ruler, or a spouse/concubine of a ruler or heir, It never dies.

 

Up to the third successor of the title will not die.

 

Anyone has relationship with player and player's family are not dead

 

Anyone subject to the player's scheme does not die.

 

If someone is killed by population control, those close to him are not stressed.

 

If someone is killed by population control, his parents are penalized for fertility.

CHANGELOG

v26 - Released 2023-08-24

v25 - Released 2023-07-09

v24 - Released 2022-12-05

v23 - Released 2022-09-09

v22 - Released 2022-02-27

v21 - Released 2021-05-18

v20 - Released 2021-05-16

v19 - Released 2021-05-12

v18 - Released 2021-03-11

v17 - Released 2021-03-10

v16 - Released 2021-03-10

v15 - Released 2021-03-10

v14 - Released 2020-11-24

v13 - Released 2020-11-24

v12 - Released 2020-11-10

v11 - Released 2020-11-09

v10 - Released 2020-11-09

v9 - Released 2020-11-09

v8 - Released 2020-11-09

v7 - Released 2020-11-09

v6 - Released 2020-11-09

v5 - Released 2020-11-06

v4 - Released 2020-11-06

v3 - Released 2020-11-06

v2 - Released 2020-11-06

REQUIREMENTS

Crusader Kings III

Crusader Kings III

Full game


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