Thousand Week Reich Mod





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"A Realistic Axis Victory Timeline…”

The year is 1952 - while the spectre of Nazi domination stands over a nightmarish Europe, the western powers led by the rising United States and the battered but not beaten United Kingdom rise to challenge the wavering German superpower. Since its victory at Dunkirk and the long and costly war against the Soviet Union, Germany’s cruel and nightmarish rule over Europe seems outwardly secure, but as Hitler grows old and ill, instability and rebellion threaten to shake this ‘New Order’ apart. At the same time, the ripples caused by the fall of Europe roll across the globe changing the course of history, with European colonial empires falling and a rising Chinese Republic eager to fill the vacuum left by a defeated Japan. though the memory of war lies fresh in the memories of everyone, the perverse status quo cannot hold for long...

Thousand Week Reich is an alternate history mod that attempts to bring a sense of grounded, gritty realism to the age-old trope of an Axis 'victory' in the Second World War. Originally based on a series of maps by AP246/Proximexo, the TWR mod aims to explore a more grounded and ‘realistic’ version of the trope of a victorious Nazi Germany. Enter the world of TWR in 1952 and fight to hold onto the disintegrating remains of German ‘New Order’ or rise up to the task of defeating the oppressor and liberating Europe from Nazi tyranny.

Current Features:
A full immersive alternate history world and timeline, with hundreds of flavour and worldbuilding

Events and many different routes for history to go down.

Finished Focus Trees and content for:

Germany, German colonies and puppets
 Italy and its puppets Greece and Albania
 China and Tibet
 The 'Toronto Accord' powers of the United States, the United Kingdom and Canada
 The Soviet Union, Russian Republic and Russian warlord states
The French State and Free France
Syria and Iraq
  *some minor nations will be subject to change in future updates

Minor content for some other countries eg. Egypt, Vietnam

Custom decisions and mechanics unique to many countries

Detailed internal politics for many countries, including 9 ideologies, a government type system and economic development level system

New custom GUI

Custom Cold War era tech tree based on the tree kindly given by the Minutes to Midnight team,

GDP Interface

A Mechanic

Our Community

Discord Join our rapidly growing discord community

To view the original maps and timeline on which this mod is based, view them on reddit or


All developers and contributors:

proximexo (AP246), 422, ALoyalSubjectofKarlHabsburg, Agatha, Alec, Alexvox, Ame, Ammonia World, Anni, Aquila, Ariandel, Arser, Aru, Batsy, Boomer, Brammeke, Bread!, BritGuy, Cheeti, Clem, Cynical Fish, DTConFire, DanixTheGreat, Dean, Decommissioned, Diamond, DuoDex, Dönis.midi, Eddie, Edouard_Saladier, Erwin, Essexia, Filippos, FirstConsulOfFrance, Globus, Goulashnikov, GreeceSpy, GreyShadow, Hakurei Reimu, HansTheColorizer, Hastur, Hepburn, Hetmanivna, Heusmann, The Hulk Hogan Witchfinder, Indyclone77, Isoroku Yamamoto, Israel, Jopol, Josh the Cool Man, Koopatejas, LZeroOne, Legochiel, Lonard55, LuxLoser, M&M, Mao, Metooxas the Wide, Miiron, Miralisque, MisterJay, Mystical Horseradish, Narwhalo, Natt, Nuclear Gandhi Scarecroww, Shibboleth98, Sino, Squidward, StalloneisminOneCountry, StudBeefpile, Styrm, SunZi, Sveti Stelko, Swoozle, Tasselled_Wobbegong, Ta ymurr , The Bismarck, theirdentista, thecanadianliZard, themeperor256, thicccytut, trains, trains, trainyankee, unionyankee, unions, unions, valkata, vapour, vector, vector, vapritchard, yoy, ybarra, break, cha_rless, chrisx zrs, dodlesm, foofix, faxide, good , Greenette, Grestin, Higuys, Joshyflip, Julius Hominem, Kabajec, Knowyourhistory, Mupperred, Baron, Rooin Mahmood, Saint-Tea, Thomas05t, Toast-Met-Ham, Totalstgamer

Special Thanks:

To all the devs, but in particular some who have stuck around for a long time and helped significantly, especially those like Agatha, Greekspy, Ammonia World etc.

To the Darkest Hour team, and especially AlgerianGeneral, for their help during development and sharing of gfx assets

To the Minutes to Midnight team for kindly allowing other mods to use their tech tree as a base

To the Kaiserreich team, for their shared assets in the coop including a peace treaty system:

To Miralisque for special help on technical issues.

To Yard1 for our unit limiter script and other help

To The_Spot_Optimization_Mod for technical help with lag reduction

To the HOI4 Modding Coop and to the HOI4 Modding Plaza, both of which TWR is a member

And to our great community for all their support!!!

v0.2.2 - Released 2021-02-07
added balkan update
v0.1.5 - Released 2021-01-10
Updated to 0.1.5


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