20 Subscribers
5
I think that cultures should be more general instead of the 'base' of certain tome affinity.
This mod tries to address that thinking
Changes:
- Barbarian: primal mark -> blight dmg to fire dmg
- Dark Affinity 2 shadow -> 1 shadow 1 chaos
- Dark surge (dark knight skill) -> fire damage & 90% chance to cause burning
- High Affinity 2 order -> 1 order 1 astral
- One of the units deal lightning dmg (not done, no idea which unit should get this effect)
- Mystic Affinity 2 astal -> 1 shadow 1 astral
Industrious unchanged because I dont have any idea how they would fit with another affinity
Feel free to criticize me or give me another inspiration if you guys have a better idea
Have fun!
REQUIREMENTS
Age Of Wonders 4
Full game
FORUM LINKS