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Here Description about changes. HP change. +damage to basic attacks. + defence / resistance. For example: Balor has 150HP,now changes to 190 . 10 physiscal 10 fire damage. now it changes to 16 physical 16 fire , etc.
1. Balor +40HP +6/6 dmg +0/0 def/res . Chaos Brand +15 dmg . Sunder Earth +6/6 dmg .
2. Shrine of Smiting +10HP +1/1 dmg mod , Divine Vengence +17 dmg
3. Lost Wizard +30HP +3/3/3 dmg +1/1 def/res .
4. Karagh +50HP +12 dmg +1/1 def/res/ Terrifying Gorging +20/20 dmg/heal Bone Shattering Howl +15 dmg
5. GhostSHip +30HP +6/6 dmg +1/1 def/res
6. Kraken +20HP +4dmg +1/1 res
7. Giants +20HP +8dmg +1/1 res. All Smashes + 8dmg. Throw Boulder +8dmg. Lighting strike +4dmg
8. Bone Dragon +40 HP +2/2 dmg +1/1 def/res, Tail Swipe +8 dmg, Poison Breathe + 6dmg
9. All T5 Dragons +50 HP +4/4 dmg +2/2 def/res, Tail Swipe +10dmg, Breathe +12 dmg
10. Earth Titan +50HP +12dmg +3/2 def/res, Seismic Slam +8dmg
11. Gold Golem +15HP +4 dmg +2/2 def/res
12. Horned God +20HP +10dmg/+10 heal +0/1 def/res. Wild Eruption now cost 1 AP . Awaken Flora free AP ability
13. Reaper +30HP +2/4 dmg (phys/frost) +2/1 res. Finger of Death now cost 1 AP, 80%base chance, 65 frost dmg. Upkeep reduced to 4 souls.
14. Mage Bane is imbalanced unit. dont see reason to do it stronger.
15. Mymic - i have no idea about him. Maybe you have :)
All T5 units upkeep raise to 10 imperium.
I cant upload this mod on steam. So its ok if anyone want upload it in workshop. Feel free to upload this anywhere or change it.
REQUIREMENTS
Age Of Wonders 4
Full game
FORUM LINKS